Research axes

1. Serious video games for cognitive neurorehabilitation

In this line of research, the objective is to develop, assess and validate and implement  innovating neurotechnology for cognitive neurology, neuropsychology and neurorehabilitation, such as closed-loop adaptive serious video games (including the cognitive exergame Body-Brain Trainer; Interventions and Diagnostics - Neuroscape) and immersive virtual reality (VR). intervention treatment designed to reduce cognitive deficits in patients with neurological conditions. The lab is equipped with VR devices, a driving simulator, an immersive giant screen, high-end computers, whole-body tracking and wearable physiological sensors. Research staff and collaborators consist of engineers, neuroscientists, neuropsychologists, physical therapists and neurologists with expertise in neurological rehabilitation. Interdisciplinary and multi-centric randomized controlled trials on novel cognitive neurorehabilitation are ongoing in multiple sclerosis (NCT03737825), HIV-related neurocognitive impairment and stroke.

Experts & Collaborators

Experts

  • Dr Etienne Sallard
  • Dr Petr Grivaz
  • Charlène Moser
  • Pauline Menoud 

Internal collaborators

  • Prof. Renaud Du Pasquier, Neurology Service, CHUV
  • Prof. Caroline Pot, Neurology Service, CHUV
  • Dr Marie Theaudin, Neurology Service, CHUV
  • Prof.Matthias Cavassini, Division of Infectious Diseases, CHUV
  • Prof. Vincent Gremeaux-Bader,  Department of Sports Medicine and Institute of Sport Sciences (ISSSUL), University of Lausanne (UNIL)
  • Dr. Jerome Barral, Institute of Sport Sciences (ISSUL), University of Lausanne (UNIL)
  • Grégoire Eberlé, Head of physical therapy  

External collaborators

  • Prof. Adam Gazzaley, MD, PhD, Neuroscape Center, University of California San Francisco
  • Prof. Joaquin Anguera, PhD, Neuroscape Center, University of California San Francisco
  • Dr. Daniel Perez-Marcos, Mindmaze SA, Lausanne, Switzerland

Funding

Swiss National Science Foundation  Swiss National Science Foundation (SNSF) (snf.ch)

Eurostars Program Eureka | Eurostars (eurekanetwork.org)

Faculty of Biology and Medicine, University of Lausanne Faculty of Biology and Medicine (FBM) - Université de Lausanne (unil.ch)

Selected publications

2. Serious video games for cognitive assessment

The objective is to validate novel technology-assisted approaches for cognitive screening and evaluation of neurological patients. Our lab is currently investigating the utility of  the tablet-based closed-loop adaptive cognitive game ACE-X (Adaptive Cognitive Evaluation Explorer; https://neuroscape.ucsf.edu/researchers-ace/) as a screening instrument for executive deficits in stroke and memory clinic patients.

Experts & Collaborators

Experts

  • Dr Etienne Sallard
  • Marie Pittet
  • Florian Sander

Internal collaborators

  • Dr Andrea Brioschi Guevera, MER, Centre Leenaards de la mémoire
  • Pr Gilles Allali, Centre Leennards de la mémoire

Funding

Internal funding

Selected publications

3. Social cognition

This line of research focuses on developing novel approaches for the assessment and neurorehabilitation of social cognition in patients with acquired brain damage. Around a third of patients with acquired brain injury suffer from deficits in social cognition, but their clinical management remains rather limited. We combine neuropsychological approaches, lesion-symptom mapping techniques and multimodal brain connectivity to uncover the cerebro-cerebellar circuitries underwriting social perception, cognition and behavior in neurotypical and neurological populations. 

Experts

Dre Peggy d'Honincthun

Dr Jean-Michel Pignat

Marie Pittet

Funding

Swiss National Science Foundation  (Swiss National Science Foundation (SNSF) (snf.ch))

Selected publications

 Dernière mise à jour le 28/02/2024 à 16:12